
AI Upscaling
Transform low-resolution inputs into crisp, high-res/high-detail heightmaps. Increase bit depth (8-bit → 16/32-bit) with AI hallucination for game-ready terrains.

LiDAR Streaming
Process massive .las and .laz point clouds efficiently. Heightcraft uses a streaming pipeline to handle gigabytes of data with minimal memory.

Mesh Baking
Convert 3D meshes (.obj, .stl, .ply, .glb, .gltf) into heightmaps. Perfect for baking terrain geometry from modeling software like Blender or ZBrush.